Category Archives: World Of Warcraft

The game in focus

A Flowchart for All!

 Short post today, more of a “I wanna show you something” post. Stop thinking that way, and get in the van. I dabble around on MMo Champion way too much, mostly for the Blue Tracker and the helpful threads about how “ur doinit rong”.

Once in awhile I catch something from the threads that makes me giggle a bit, and then there are the helpful images or placement images for boss strats. Good stuff. The most recent thing actually front paged on MMO Champion and so I thought I should share it with all my awesome readers. Without anymore wait, here it is….. Continue reading


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Countdown: 4 Days til Cataclysm

It’s always the same old song and dance

The patch before every expansion always brings a lot of questions. Mostly similar to the likes of “Where is this vendor?” and “Why can’t I *insert unbalanced spell here*?” Those questions are weak and provide nothing but headaches for those who know the answers as they repeat them hundreds of times.

My favorite questions are those of thought and reasoning like “Why didn’t Proudmoore just man up and get Wrynn as a sugar daddy?” or “What is your most missed subject of the last patch?” Essay questions my folks, not only are they fun to answer, but they provide good blog topics. I will be answering the latter of the inquiries in this post. 😀 Continue reading


Filed under Coagulator, Fealen, World Of Warcraft

Countdown: 5 Days til Cataclysm

Azeroth Re-Constructive Surgery

I’m not sure if my hype is enveloping me in a constant state of highness like I’m always on morphine, or if the Post-Shatter Azeroth is really that amazing.

Pre-Shattering Pain

Take for example the story of Fealen. When I was leveling him with Gurhulk we went through Feralas, a spread out lush zone where if you fell off the path in certain places it was a five minute walk just to get back to the path, if you weren’t ganked by the clumped mobs that patrolled in places that would often make you wonder if they were dropped there by the Gods themselves cause there was no path to them.

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Good things come to those who wait….

Big things be coming your way………


Are you prepared?

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Blizzard feeds us stuff we might be playing with Soon(TM)

Well well, it’s been quite a while, and since my last post a lot has happened. I don’t know where to begin…..lets start with the easy stuff!

Blizz announced the preview of Druid and Priest class changes for Cataclysm on the forums, makes me happy and sad at the same time. I just got use to both of the classes after they went through tweaking in the last two patches even thinking about relearning something is a little scary, but at the same time it makes me all bubbly inside to think of all the new toys I’ll get to play with. I’ll go over my favorite things:


  • Wild Mushroom (Level 85) Grows a magical mushroom at the target location. After 4 seconds the mushroom becomes invisible. Enemies who cross the mushroom detonate it, causing it to deal area-of-effect damage, though its damage component will remain very effective against single targets. The druid can also choose to detonate the mushroom ahead of time. This is primarily a tool for the Balance druid, and there will be talents that play off of it. No cooldown. 40-yard range. Instant cast.

GREEN WRITING! Back to the subject…..So yea…..League of Legends…..or the other way around, I forget….but YES! Can you imagine PvP servers with this. Park yourself fake-AFK with this blocking the only way to you….Rogue hits it….mwhahaha. I can’t recall who mentioned Moonkin’s becoming hippies but they were wrong, we were always hippies. The long hair, the nature love. I have the ponderment this image will look like the mushrooms in Old Kingdom at the fungus boss, I hope so, those mushrooms are pretty cool.

  • Eclipse We are moving Eclipse from a talent into a core mechanic of the class and making it less random. Balance druids will have a new UI element that shows a sun and a moon. Whenever they cast an Arcane spell, it will move the UI closer to the sun, and buff their Nature damage. Whenever they cast a Nature spell, it will move the UI closer to the moon, and buff their Arcane damage. The gameplay intention is to alternate Arcane and Nature spells (largely Starfire and Wrath) to maintain the balance.

MORE GREEN WRITING! Omg, I need to focus. Ummm, yea….please tell me how this makes any sense. So imagine if you will a bar… a PvP flag bar in Hellfire Peninsula. The little marker are the bar moves Left and Right. Got it? Cool! Fealen is chugging along casting Wrath (cause it’s quick) and he fires off 4 off them, the little bar is 4 ticks into Arcane bonus….so he starts firing off Arcane spells until he’s four ticks into Nature bonus. Rinse and repeat. But wait, this doesnt seem very effiecent, he is losing all that damage building up nature bonus….so wouldnt it be better to cast one Wrath than one Starfire. If this bar effects all Nature and Arcane damage then the game plan is entire different and my hatred of it might be null and void, but if I’m hitting the nail right on the head than what use to be a 1111,222,1111,222,1111 just became 1,2,1,2,1,2,1,2. That doesnt seem like a fun rotation. Not inculded in this post is a new spell we are getting which leads me to believe Blizz is going show some tricks from their sleeve, I can only hope.


  • Leap of Faith (Level 85) Pull a party or raid member to your location. Leap of Faith (or “Life Grip”) is intended to give priests a tool to help rescue fellow players who have pulled aggro, are being focused on in PvP, or just can’t seem to get out of the fire in time. Instant. 30-yard range. 45-second cool-down.

BLUE TEXT! I FEEL LIKE A CM! Wait….Leap of Faith. So the general outcry from this has been “Not only is our fault when you die, it’s our fault when you stand in fire”, which is part of what I feel. I think in some secret room in the Blizzard Studios someone suggested a way to move D/C’d and lagging members of a raid to safe zones….thus Leap of Faith was born. Thou the abuses of such tool will come in due time I can’t express the amount of excitement I’ll receive watching my friendly mage blink and then be pulled back to me in the race after wiping on a boss. (We all do it, don’t deny) On top of the nicknames I give spells that Coag has (Holy Baseball, Holy Confetti) I can easily see this as becoming perverted, but here it goes: “Come to me Altar Boy”

I have been playing in Disc spec now on Coagulater as well, and as I told Missmedicina “My priest got in a time machine and got stuck in the DISCO era” I don’t think I’ll ever go back. I plan to write a little learning experience post coming up, I just realized how long this post was.

Good night Azeroth!

Tip: Penancing random people in Dalaran and then hiding in buildings is a fun game. Disc Priest tag anyone?

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Boomkin: Some Past, No Present, A Lot Of Future…..Please?

A lot of my ideas lately have come from scrolling through my feed-reader and getting a spark of inspiration that usually has nothing to do with the blogger’s post. There is a first for everything, and today is a first for a correlated spark of inspiration. Zal over at Blessing of Fish was discussing how classes have changed over the years and it got me thinking about how a Moonkin use to work.

Moonkins use to be a joke, seriously, in vanilla it was very rare and almost unheard of to be blowing up things in Molten Core in the furry outfit. Even in Burning Crusade we were sub-optimal, producing low DPS being just a 5% spell crit vendor for our party only and a portable battle resurrection. Our mechanics were clunky as well, one of our 1st tier talents was a PvP talent that gave a CC when we got attacked, and we weren’t even that good in PvP. The worst mechanic that we had was the silly mana regeneration method (Were class developers high on “Moonkin Day”?) in which the laser-chicken would use his weapon in hand to whack the mob receiving back 2% mana per swing. At one time I had screenshots of me whacking Gruul, quite a sight to see. Continue reading


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A Screenshot So Cheesy…….

What the......

Fealen 2.0 playing with Darkshore wildlife

Polymorphed a moonkin in Darkshore just to get a giggle. Fealen 1.0 can’t be polymorphed so I had to look elsewhere.

Tip: Don’t try to polymorph Moonkin. “Immune” is all you’ll see before death.

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